Cinema 4D Complete : Vol. 1 The Essentials
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VIDEO TUTORIAL Cinema 4D Complete : Vol. 1 The Essentials

Lionel Vicidomini

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This video training is the first volume of the most complete Cinema 4D online course you will find !
You’ll dive into the basics of Cinema 4D, and how to get a good understanding of the core concept of this wonderful 3D application.

I’m Lionel Vicidomini, a Maxon Certified Instructor and Motion Designer based in Paris, France. I believe that in order to truly master a software you have to learn it by the details. I have created this training, the first one of a series, to create a video manual of Cinema 4D and to be the most thorough possible while being entertaining.

Cinema 4D Complete Online Course : Vol. 1 The Essentials

In this volume you will see:

  • A complete tour of the interface
  • How to navigate efficiently in the 3D viewport
  • The display options of the viewport
  • How to customize the interface
  • The hidden options of the object manager
  • Tips and tricks on how to manipulate lots of objects
  • The coordinate system
  • The layer manager
  • The software preferences to know
  • How to set up your project and save the changes
  • The library and how to search it
  • The parametric objects explained
  • How to move, scale and rotate your objects quickly and efficiently
  • The generators
  • Workplane and snapping settings explained
  • How to place your objects exactly where you want
  • Practical workshop: how to model a toy Flying Saucer using parametric objects only

This online course is aimed for the beginner eager to jump into the 3D world, as well for the more seasoned graphic designer who wants to deepen his knowledge of the features of this wonderful software.

You don’t need to watch every single video to learn Cinema 4D, you can do it gradually by jumping from video to video along your way. Each lecture is designed to be short and packed with information.

You can follow this tutorial with Cinema 4D Lite which is bundled with After Effects CC.
In the next volume you will learn everything there is to know about modeling.
Are you ready to dive into the 3D world ? Let's get started !

What will you learn in this course?

Course plan
Chapter 1
Getting to know the Interface
Chapter 2
The Object Manager
Chapter 3
The Attribute Manager
Chapter 4
Primitives and Generators
Chapter 5
Moving and Arranging Objects
Chapter 6
Modeling a Flying Saucer

Detailed course plan

Chapter 1 : Getting to know the Interface
Lesson 1A brief tour of the interface
Lesson 2Navigating the Viewport
Lesson 3Navigating the Viewport : The Camera Modes
Lesson 4Framing Objects
Lesson 5Cameras
Lesson 6Views Windows
Lesson 7Perspective and Orthographic Views
Lesson 8Shading of the Viewport
Lesson 9Level Of Detail
Lesson 10Viewport Filters
Lesson 11Viewport Effects
Lesson 12Display Options and Display Tag
Lesson 13Configuring the Viewport
Lesson 14Customizing the Interface
Lesson 15Going Further with Customization
Chapter 2 : The Object Manager
Lesson 1Getting to know the Object Manager
Lesson 2Selecting Objects
Lesson 3The Object Hierarchy
Lesson 4Filtering the Object Manager
Lesson 5Bookmarks
Lesson 6Hiding and Unhiding Objects
Lesson 7Solo Button
Lesson 8The Layer Manager
Lesson 9The Content Browser
Chapter 3 : The Attribute Manager
Lesson 1Introducing the Attribute Manager
Lesson 2Navigating the Tabs
Lesson 3The Basic Parameters : Name and Color
Lesson 4The Coordinate Tab : changing multiple value at the same time, using formulas
Lesson 5Local and World Coordinates : What's the Difference
Lesson 6Size VS Scale
Chapter 4 : Primitives and Generators
Lesson 1The Basic Primitives
Lesson 2Other Primitives
Lesson 3Using the Generators and How Parenting Works
Lesson 4The Array Generator
Lesson 5The Boole Generator
Lesson 6The Instance Generator
Chapter 5 : Moving and Arranging Objects
Lesson 1Selecting, Moving, Scaling and Rotating the Objects
Lesson 2Advanced Options on Moving the Objects
Lesson 3Aligning Objects Together
Lesson 4Using Grids to precisely align and move objects
Lesson 5The Snapping Tools
Lesson 6Altering the Axis Center of Objects to Align Them
Lesson 7Duplicate, Arrange, Center and Randomize Tools
Lesson 8Quantizing
Lesson 9Using Advanced Technics to Precisely Align Objects Together
Chapter 6 : Modeling a Flying Saucer
Lesson 1Creating the Main Body
Lesson 2The Antenna
Lesson 3The Headlights
Lesson 4The Exhaust Vents
Lesson 5Creating the Grid of the Exhaust Vents with Cinema 4D Lite
Lesson 6Finishing the Exhaust Vents
Lesson 7The Feets


Learner reviews

Review details
Average rating
Published on 12/30/2022
really easy to follow
Published on 03/23/2022
great course. To the point and easy to understand

Your questions about the course

Avec quelle version de logiciel ce tuto est-il compatible ?

Cinema 4D 21, Cinema 4D 20, Cinema 4D 18, Cinema 4D 17, Cinema 4D 19, Cinema 4D 22, Cinema 4D

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